![]() ![]() Rebel Assault II was released two years before Jedi Knight: Dark Forces II, and was the first piece of Star Wars media to use live-action footage since Return of the Jedi 12 years prior.That said, the Super Nintendo, without the help of any specialized mapper chips or software tricks, was limited to scaling and rotating on the seventh layer via the aptly titled Mode 7, and that involved basically using an entire layer for a single sprite, somewhat demystifying the effect in comparison to more powerful tech. Of course, such feats are a standard in many sprite-based games today and aren't that mind-blowing, but the SNES using such features was a huge leap from the NES where sprites on the NES platform couldn't rotate or change size. The Super Nintendo allowed sprites to be rotated in any direction and scale them up or down without having to redraw the sprite. ![]()
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